Klondike (draw 1), deal #16
steadyRated steady, deal #16 is a middling deal for this series. It is winnable: the solver's line takes 122 moves.
Notes on this deal
- 3 of the Aces are in the stock, so an early pass through it pays off.
- Obvious moves take you some of the way, 18 of 52 cards home, and then the deal asks for a plan.
- Only 2 useful moves are open at the start, so the first decision matters.
- The solver's line turns the stock 71 times.
- At one point the solver moves a run of 6 cards in one go.
Stuck? The solver's first moves
These are the first moves of the solver's winning line, with automatic moves to the foundations switched on.
| # | Card | From | To |
|---|---|---|---|
| 1 | 6♦ | column 6 | 7♠, column 5 |
| 2 | Turn the stock 13 times | ||
| 3 | 5♠ | column 1 | 6♦, column 5 |
| 4 | K♣ | waste | empty column 1 |
| 5 | Q♦ | column 6 | K♣, column 1 |
| 6 | 9♣ | column 6 | 10♥, column 3 |
Klondike in a nutshell
Build four foundations by suit from Ace to King. In the seven columns build down in alternating colours, move ordered runs together and fill empty columns only with Kings. Turn the stock as often as you like.