Spider (2 suits), deal #9
steadyRated steady, deal #9 is a middling deal for this series. It is winnable: the solver's line takes 126 moves.
Notes on this deal
- 44 cards start face down; uncovering them comes before tidying.
- This deal punishes autopilot. A test play of the obvious moves gets just 0 of 104 cards home before it is stuck.
- 6 useful moves are open from the start. Prefer the ones that turn over a card or free an Ace.
- At one point the solver moves a run of 11 cards in one go.
Stuck? The solver's first moves
These are the first moves of the solver's winning line, with automatic moves to the foundations switched on.
| # | Card | From | To |
|---|---|---|---|
| 1 | 9♥ | column 1 | 10♥, column 5 |
| 2 | 8♠ | column 1 | 9♠, column 3 |
| 3 | 3♥ | column 1 | 4♥, column 4 |
| 4 | Q♥ | column 2 | K♥, column 1 |
| 5 | 4♥ +1 | column 4 | 5♥, column 2 |
| 6 | 2♠ | column 9 | 3♠, column 8 |
Spider in a nutshell
Build down regardless of suit, but only same-suit runs move together. A complete King-to-Ace run of one suit leaves the table. Each tap on the stock deals a card to every column.