Spider (2 suits), deal #10
steadyRated steady, deal #10 is a middling deal for this series. It is winnable: the solver's line takes 143 moves.
Notes on this deal
- 44 cards start face down; uncovering them comes before tidying.
- Playing without a plan stalls early here: a test play of the most promising moves gets only 0 of 104 cards home.
- 8 useful moves are open from the start. Prefer the ones that turn over a card or free an Ace.
- At one point the solver moves a run of 11 cards in one go.
Stuck? The solver's first moves
These are the first moves of the solver's winning line, with automatic moves to the foundations switched on.
| # | Card | From | To |
|---|---|---|---|
| 1 | 9♠ | column 5 | 10♠, column 6 |
| 2 | 10♠ +1 | column 6 | J♠, column 3 |
| 3 | 8♥ | column 7 | 9♥, column 8 |
| 4 | A♠ | column 7 | 2♠, column 2 |
| 5 | 5♥ | column 9 | 6♥, column 1 |
| 6 | 4♠ | column 9 | 5♠, column 6 |
Spider in a nutshell
Build down regardless of suit, but only same-suit runs move together. A complete King-to-Ace run of one suit leaves the table. Each tap on the stock deals a card to every column.