Spider (1 suit), deal #3
gentleThis Spider deal is rated gentle: one of the easier deals in this series. The solver found a winning line of 105 moves.
Notes on this deal
- 44 cards start face down; uncovering them comes before tidying.
- This deal punishes autopilot. A test play of the obvious moves gets just 13 of 104 cards home before it is stuck.
- 8 useful moves are open from the start. Prefer the ones that turn over a card or free an Ace.
- At one point the solver moves a run of 12 cards in one go.
Stuck? The solver's first moves
These are the first moves of the solver's winning line, with automatic moves to the foundations switched on.
| # | Card | From | To |
|---|---|---|---|
| 1 | 7♠ | column 2 | 8♠, column 6 |
| 2 | 5♠ | column 2 | 6♠, column 7 |
| 3 | 7♠ | column 4 | 8♠, column 2 |
| 4 | 4♠ | column 5 | 5♠, column 7 |
| 5 | 6♠ +2 | column 7 | 7♠, column 2 |
| 6 | Q♠ | column 7 | K♠, column 10 |
Spider in a nutshell
Build down regardless of suit, but only same-suit runs move together. A complete King-to-Ace run of one suit leaves the table. Each tap on the stock deals a card to every column.