Yukon, deal #12
testingRated testing, deal #12 is one of the harder deals in this series. It is winnable: the solver's line takes 55 moves.
Notes on this deal
- 3 Aces sit deep in their columns. The worst is in column 7, with 10 cards on top of it.
- This deal punishes autopilot. A test play of the obvious moves gets just 3 of 52 cards home before it is stuck.
- 6 useful moves are open from the start. Prefer the ones that turn over a card or free an Ace.
- At one point the solver moves a run of 15 cards in one go.
Stuck? The solver's first moves
These are the first moves of the solver's winning line, with automatic moves to the foundations switched on.
| # | Card | From | To |
|---|---|---|---|
| 1 | 2♥ +4 | column 3 | 3♣, column 4 |
| 2 | Q♣ +6 | column 4 | K♥, column 6 |
| 3 | 4♣ +4 | column 5 | 5♥, column 2 |
| 4 | J♣ | column 5 | Q♥, column 7 |
| 5 | 10♥ +11 | column 6 | J♠, column 3 |
| 6 | 6♦ | column 5 | 7♣, column 6 |
Yukon in a nutshell
There is no stock. Build the foundations by suit and the columns down in alternating colours; any face-up card moves with everything on top of it. Only Kings go into empty columns.