Spider (1 suit), deal #1
testingThis Spider deal is rated testing: one of the harder deals in this series. The solver found a winning line of 107 moves.
Notes on this deal
- 44 cards start face down; uncovering them comes before tidying.
- Obvious moves take you some of the way, 65 of 104 cards home, and then the deal asks for a plan.
- 7 useful moves are open from the start. Prefer the ones that turn over a card or free an Ace.
- At one point the solver moves a run of 11 cards in one go.
Stuck? The solver's first moves
These are the first moves of the solver's winning line, with automatic moves to the foundations switched on.
| # | Card | From | To |
|---|---|---|---|
| 1 | 3♠ | column 1 | 4♠, column 4 |
| 2 | Q♠ | column 2 | K♠, column 7 |
| 3 | 6♠ | column 2 | 7♠, column 6 |
| 4 | 2♠ | column 2 | 3♠, column 1 |
| 5 | 3♠ +1 | column 1 | 4♠, column 2 |
| 6 | 4♠ +2 | column 2 | 5♠, column 3 |
Spider in a nutshell
Build down regardless of suit, but only same-suit runs move together. A complete King-to-Ace run of one suit leaves the table. Each tap on the stock deals a card to every column.