Klondike (draw 3), deal #14
gentleThis Klondike deal is rated gentle: one of the easier deals in this series. The solver found a winning line of 88 moves.
Notes on this deal
- 1 Ace lies uncovered at the end of a column, ready to go home with your first move.
- On the first pass through the stock you can reach 8 cards, none of them an Ace. The rhythm will have to change before the Aces turn up.
- A King already sits at the head of a column, so that column never needs emptying.
- 3 Kings are face down. Buried Kings can only leave for an empty column; plan for the space they will need.
- Playing without a plan stalls early here: a test play of the most promising moves gets only 2 of 52 cards home.
- Only 2 useful moves are open at the start, so the first decision matters.
Stuck? The solver's first moves
These are the first moves of the solver's winning line, with automatic moves to the foundations switched on.
| # | Card | From | To |
|---|---|---|---|
| 1 | A♥ | column 4 | foundation |
| 2 | 2♦ | column 7 | 3♣, column 2 |
| 3 | Turn the stock | ||
| 4 | 3♦ | waste | 4♣, column 7 |
| 5 | 2♠ | column 3 | 3♦, column 7 |
| 6 | Q♥ | column 6 | K♠, column 3 |
Klondike in a nutshell
Build four foundations by suit from Ace to King. In the seven columns build down in alternating colours, move ordered runs together and fill empty columns only with Kings. Turn the stock as often as you like.